
Both provide similar production, but upgrading the greenhouses is much cheaper than the conservatory: A full upgrade of a greenhouses all the way to level 20 will cost you 120 construction tokens & 1,125 upgrade tokens, where a full upgrade of a conservatory will cost 1,875 construction tokens & 9,315 upgrade tokens.
This should be your last option, since you invested time/coins/rubies on those, so it is a pity to demolish them.įood production Buildings that produce foodįood is produced by 2 types for buildings: Normal buildings: Farmhouses, Granaries and relic buildings: Greenhouses and Conservatories. Relic food buildings has some advantages over the normal buildings, but you are limited to 4 relic building in total for every castle or outpost (2 x greenhouses and 2 x conservatories).
Manually discharge (delete) some soldiers. Increase your food storage to have more grace time for your soldiers. Increase food productivity by replacing some decorations with higher level ones to achieve higher PO. Transfer food from another castle/outpost or from another kingdom. Move some soldiers to another castle/outpost or to another kingdom. to distant targets & using slow tools), so you will get the food in a more slow pace, hence keeping your balance over time. "robber Barron Castles"), if you are planning to go off-line, you may make some of those attacks very slow (e.g. Here are some suggestions that can prevent your soldiers from starving: There are few ways to handle negative food consumption. In this case, you will see also for how many hours/days the amount of food you have can be sufficient for your soldiers. When your "Food Usage" per castle/outpost is negative, it means that your soldiers are consuming more than you can produce, and in some point later in time they will starve (and you will lose them) if you don't do anything. This is the reason that one of your main goals while playing the game is to continuously increase your food production. Similarly, if you consume more food than you produce the "Food usage" is negative (red color). If you produce more than you consume the "Food usage" is positive (black color). Food usage - The value that is calculated from the two above, can be positive or negative. Food consumption - The total amount of food that all soldiers in a castle or outpost are consuming per hour. Food production - The total amount of food that can be produced in a castle or outpost per hour. This value varies for each soldier, and it is usually 2-5 food units per hour.
Food UsageĮach soldier in any castle of outpost requires food to survive (this excludes mead soldiers that doesn't need food to survive, but to produce mead for them you need food). Food is used to feed your soldiers, so having a greater food production will allow you to hold more troops, hence allowing you to have more powerful attacks and also have a better defense for incoming attacks. In order to maximize your food production, you may go directly to the list of factors affecting food productivity or keep reading this article, which will give you a better underrating about the terms and options that are involved and have influence on food in the game. Food is one of the main resources in the game.